Define the Layers (I've pretty much already done that for advanced layering, but I'm open to suggestions) Defining the template appearance for Male & Female If I can find someone to get the SV templates done and do a few of the characters, we could have the project start small: The editing of characters is something that can be learnt quickly, the facesets are a bit more complicated (because you need to realize that while character sprites are straight up direct pixel art, facesets use anti-aliasing in order to convey smoother lines & allow easier color transitions when multiple layers of clothing blend over each other) Probably the one thing that's lacking the most is someone who can help with the SV battler sprites. There's even 2.5d stuff among the DLCs, but for some reason, they don't hire or contract people who'd do tall sprites. Those interested in helping, suggesting things, or watching, can join the discord:Ĭlick to expand.I've got no reasonable explanation for it either. K2loid and I have begun working on the foundation of tall generators in facesets, charsets & battler. Is the Dark Fantasy style even liked enough, or do most people just prefer to do chibi characters? Is there an interest in creating a foundation for tall characters in RMV/RMZ? The question is, are there enough people who'd be interested in contributing? _ Default RMV _ Dark Fantasy _ TAB Slim Head _ the TAB character and the slimhead TAB character (head size slightly smaller): Here's a brief comparison of default RMC generator vs. It's going to allow capabilities far, far exceeding the default generator in every way - and opening up previously impossible things. Schlangan's currently overhauling his extended generator, adding a lot of features & making everything simpler.So at least as far as character sprites are concerned, a lot of progress already exists. In the past, I've worked on the TAB ( Tall Adult Body) Project, which does exactly that - but primarily for character sprites, only some facesets, and no sideview battlers.Is it possible to get enough spriter to collaborate in order to creator a generator for MZ (and MV) that allows users to create sprites/facesets/battlers like with the editor's generator, only better? Note that there might be head size different between the sprites here.So I've been wrestling with this idea for a while now. The resources here are currently made by me and ct_bolt (I have his permission to merge them here) Note that these sprites are not 100% accurate with the bust because It's not made from scratch and mostly is just edits, franken and recolors, I might do more custom edits to make it more accurate to the bust if I got the time.įeel free to edit them If you are good with pixel art if you want the clothing to be more accurate according to the bust image. Please go to that thread to see more details and to find out who to credits in there. The tall sprites you find here is default dark fantasy tall sprite size made with the help of TAB generator from here. His sprite is a bit taller than default dark fantasy sprite, but I think they might work together if you use both sprites in same game. Tonbi's sprite is better quality since it is custom made, however there is no generator version for his sprite. UPDATE : What a coincidence! Tonbi has also started a new thread the same time I started this thread!
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